The Crown capture is one of the many ways that Hyper Scape’s mechanics go out of their way to reward active and dynamic gameplay over passive methods. The Crown makes the end game unique from other BR shooters. This end game mechanic is similar to the Oddball game mode in Halo. If a player or squad captures that crown and holds it without dying for a specified amount of time, they become the winner of the match. The only difference in Crown Rush is that a crown spawns when there are two teams remaining, forcing players to engage in a capture the flag style rush to win the game. This game mode is very similar to a traditional battle royale, where players eliminate enemies until there is only one team left. Crown Rush can be played either as a solo mode or as a three person squad configuration. Seizing the in Hyper ScapeĬurrently, Hyper Scape offers only one game mode: Crown Rush. Considering how fast paced the gameplay is, the higher tick rate was a great call. This means that the game is detecting changes are double or triple the rate of its competitors, resulting in a much smoother feeling experience while shooting at enemies. While most BR’s feature low tick rate servers ranging from 20 hz to 30 hz, Ubisoft decided to invest into superior servers for Hyper Scape, featuring a full 60 Hz tick rate. One of the most significant advantages Hyper Scape brings over its competitors is its 60 tick rate servers. If no streamers are in game, the events are random. Live events last for a short time and can change the battlefield in a variety of ways, ranging from revealing all player locations to lowering the gravity for the entire map. When a streamer is in a game, their audience will be invited to vote on various events. These events are influenced by Twitch viewer votes. Hyper Scape will launch its 1.0 version later this summer on PC, PlayStation 4, and Xbox One.Ubisoft is working with Twitch to implement live events into Hyper Scape. You can get your first taste of Hyper Scape with the game's open beta, which is available right now. Players will find a 30-tier pass available now in the in-game shop and any progress made will carry over to the game's final version. Ubisoft is also getting an early start on Hyper Scape's Battle Pass. The open beta will add a new event called Haste, which speeds up all players for a limited time. Random events will also occur over the course of the game, with Twitch streamers able to affect their own games by putting the random events to a viewer vote. The technical test kicked off with nine weapons and nine hacks and the open beta will add the Shockwave Hack and the Harpy weapon. Players can learn more about those modes on the Hyper Scape website.Īs explained in our recent hands-on preview, Hyper Scape looks to separate itself from the battle royale pack with a multitude of weapons and player abilities called Hacks. Hack Runner Squad and Turbo Mode Squad mode will also be available to play. In addition to the Crown Rush mode, players will find a solo version of the game mode, where rather than squad up with others, players will attempt to go for individual glory in a massive free-for-all. The Hyper Scape open beta will add a few different ways to play compared to the previous technical test. And while the game's final version is still not ready for release, today's Ubisoft Forward event saw the announcement that the game is about open its doors to everyone with the Hyper Scape open beta. Before offering a wide release, the publisher wanted some time to test it out. Ubisoft has been testing the battle royale waters for a couple of weeks with the upcoming Hyper Scape.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |